Thoughts on: The Last Door: Season 2

The Last Door: Season 2. Бездна смотрит в тебя

Slightly weaker than Season 1, but still an amazing story-driven horror adventure game. If you’re looking for Lovecraft, Edgar Poe or Kafka-type unease, madness and horror, look no further than The Last Door. And play both seasons chronologically.

Season 2 seems to be a definite finale to the storyline that began in Season 1 (of course, with possible new games set in the same universe) and answers all the questions that needed answers, without ruining the unspeakbleness of horrors you encounter, leaving them still beyond your understanding. The story feels trailing off guidelessly at times, unlike Season 1, where it always felt like it was more bits of the same story. But it’s still interesting, told in a great way that mixes story and puzzle bits without breaking the pace all that much. There are few moments where I felt that I was starting to wonder aimlessly not noticing a necessary item/dialogue trigger to move the game forward, but those moments were rare and didn’t ruin the experience in any way. There were also several simple non-game-breaking bugs that will probably get fixed soon. With only big complaint remaining from the previous Season – that you can’t really skip scenes if you’re replaying the episode and want to find something you might’ve missed or just to re-experience specific moments. Still, amazing atmospheric horror story game.

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